Blender

A Spaceship Corridor

Well, diving into Blender 2.8 has been A LOT of fun so far! To help me adjust to the changes from the upgrade of the previous version, I decided to follow this great tutorial by Ducky 3D on creating a simple 3D environment for Beginners (that’s me!). The whole thing took me about 15 minutes to create and is a great intro to EEVEE (the new, ultra-amazing rendering engine in Blender 2.8)

I can’t take any credit for how cool this hallway looks, it’s pretty much straight from the tutorial.

Where I stopped following the tutorial is when he started talking about adding a character by going to a website and downloading it. I don’t play that. So, I’ll be updating this post soon with my own little addition(s) to the scene! Stay tuned for more coming soon!

The exterior view

The exterior view

Solid shaded view. All the chunky pieces are created using the Displacement Modifier.

Solid shaded view. All the chunky pieces are created using the Displacement Modifier.

The final render. The blocks & lines were created through nodes. A little hard to remember, I think I’ll revisit that part of the tutorial again. So now it’s time to start playing with adding my own details.

The final render. The blocks & lines were created through nodes. A little hard to remember, I think I’ll revisit that part of the tutorial again. So now it’s time to start playing with adding my own details.

I know I wanted to close off the end of the corridor so it looked like a doorway, rather than just open. SO many glowy things!

I know I wanted to close off the end of the corridor so it looked like a doorway, rather than just open. SO many glowy things!

Here’s a little preview of what I’ll be adding. :) Check back soon!

Here’s a little preview of what I’ll be adding. :) Check back soon!

A creature named "Slop"

So…I’ve NEVER used Blender 2.8 before and I’ve NEVER attempted a character before (aside from the hand & legs sticking out from under the anvil in “The Sucker”).

What better way to experiment with Blender 2.8 than by just diving in and making something quick? I know this guy is completely built wrong but I just wanted to play.

Good gravy is Blender 2.8 ever different! It seems absolutely fantastic but there’s so much to learn over again…and I think I found a few frustrating bugs. But this was so much fun! AGAIN!!!

A creature I lovingly named “Slop”

A creature I lovingly named “Slop”


Quick Light Bulb Tutorial

My original plan was to hop into characters AND Blender 2.8 next, but my friend, Jesse Lickman suggested I first work my way through this simple (But ever so helpful!) 2-part tutorial series by the wonderful Blender Guru.

This is the first tutorial I just followed as is & didn’t make my own creative additions to—so what you see, is what you get in this tutorial.

It introduces modeling the bulb & creating the materials, working with Bezier Curves, the Kelvin Scale, omitting certain object’s shadows from camera view, Render Layers AND an introduction to working with the Blender Compositor (among other things)! So helpful!

…So NOW onto characters & Blender 2.8!!! (…probably?)

BulbFinal.jpg