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A Spaceship Corridor

Well, diving into Blender 2.8 has been A LOT of fun so far! To help me adjust to the changes from the upgrade of the previous version, I decided to follow this great tutorial by Ducky 3D on creating a simple 3D environment for Beginners (that’s me!). The whole thing took me about 15 minutes to create and is a great intro to EEVEE (the new, ultra-amazing rendering engine in Blender 2.8)

I can’t take any credit for how cool this hallway looks, it’s pretty much straight from the tutorial.

Where I stopped following the tutorial is when he started talking about adding a character by going to a website and downloading it. I don’t play that. So, I’ll be updating this post soon with my own little addition(s) to the scene! Stay tuned for more coming soon!

The exterior view

Solid shaded view. All the chunky pieces are created using the Displacement Modifier.

The final render. The blocks & lines were created through nodes. A little hard to remember, I think I’ll revisit that part of the tutorial again. So now it’s time to start playing with adding my own details.

I know I wanted to close off the end of the corridor so it looked like a doorway, rather than just open. SO many glowy things!

Here’s a little preview of what I’ll be adding. :) Check back soon!